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3D Artist
Anchor 1
M1A2 Abrams Tank
Project Overview -
This was a project I did in school for the class: "Game Production Pipeline." We were tasked with creating a low poly game asset that could be rigged for basic movement and imported into the Unreal Engine as a usable game asset.
Software Used -
- Maya
- Photoshop
- Marmoset
- Vray
Final Images -


Wireframe -

13,429
Triangles


Textures -



© 2017 by Jade Michael.
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