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M1A2 Abrams Tank

Project Overview -

This was a project I did in school for the class: "Game Production Pipeline."  We were tasked with creating a low poly game asset that could be rigged for basic movement and imported into the Unreal Engine as a usable game asset.

Software Used - 

- Maya

- Photoshop

- Marmoset 

- Vray 

Final Images -

screenshot003.png
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Tank.jpg

Wireframe - 

screenshot004.png

13,429 

Triangles

TankWireframeFront.JPG
TankWireframeSide.JPG

Textures - 

Tank_Spec.jpg
Tank_Diffuse.jpg
Tank_Normal.jpg

© 2017 by Jade Michael. 

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Specular

Diffuse

Normal

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